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Unity Software Is The Other Video Game Engine To Watch

Published 10/26/2022, 02:28 AM
Updated 09/29/2021, 03:25 AM
  • Nearly 50% of the world’s videogames were developed on the Unity engine
  • It competes with the widely popular Unreal Engine, which is a private company
  • Unity is rapidly growing its business outside of gaming to 40% of Create Solutions revenues, up from 25% a year ago
  • Shares are down (-80%) from their highs of $210 made in November 2021
  • The downturn in video gaming has added selling pressure to Unity stock, but Roblox’s surprise September metrics improvement may signal a reversal for the gaming segment

Video game engine creator Unity Software Inc (NYSE:U) stock has joined Chinese electric vehicle (EV) maker Xpeng (NYSE:XPEV) and artificial intelligence (AI) powered lending platform Upstart Holdings (NASDAQ:UPST) in the 80% club.

These stocks have fallen (-80%) or more from their highs. The Company provides an interactive real-time 3D content platform for developers to design, create, operate, and monetize 2D and 3D content. Nearly half of all the world’s video games, including those produced by major publishers Electronic Arts (NASDAQ:EA) and Take-Two (NASDAQ:TTWO), are created with the Unity 3D engine. It competes with privately owned Unreal Engine.

Outside gaming, the Unity engine is used by a wide assortment of creators, from architects, filmmakers, and automotive designers, including Mercedes Benz Group AG (OTC:DDAIF). Next-gen consoles like Sony (NYSE:SONY) PlayStation 5 and Microsoft (NASDAQ:MSFT) Xbox One is utilizing ever more complex 3D content to push gaming to new levels.

AppLovin Merger Proposal Shot Down

On Aug. 15, 2022, Unity rejected a $20 billion all-stock merger proposal from AppLovin (NYSE: APP) for around $58.85 per share. The Board of Directors determined that a merger with AppLovin would not be superior to its acquisition of ironSource software, an app monetization technology platform. It decided to move forward with the acquisition of ironSource for $4.4 billion to close in Q4 2022 in the best interest of its shareholders.

This started the downward spiral from a high of $58.63 to a 10-week sell-off to a low of $27.60 on Oct. 21, 2022. However, the decision was lauded by Needham’s analyst Bernie McTernan who commented,

“This positioning will be further bolsters should Unity close the proposed ironSource acquisition, with Create and SuperSonic acting as the vital on-ramps for creators to then use Unity’s monetization tools, with ironSource filling in the final holes in the create of an end-to-end platform.”

The acquisition prepares Unity to accommodate diversified demand for content creation while hedging itself against lower consumer spending and tougher competition in the monetization industry.

Roblox Reversal of Fortune

Just as it seemed the video gaming segment was falling off a cliff with various warnings, including GPU maker Nvidia (NASDAQ:NVDA), Roblox Corp (NYSE:RBLX) reported much improved September 2022 metrics that shot its shares up 18%. Its average daily users (DAU) rose 23% to 57.8 million.

Total hours engaged rose 16% YoY to four billion. Estimated bookings rose 11% between $212 million to $219 million. Estimated average bookings per daily active user were between $3.67 to $3.79. Estimated revenues were between $171 million to $180 million. Foreign currency fluctuations reduced (-6%) the YoY growth rate in September bookings.

Setting the Bar Lower

On Aug. 9, 2022, Unity released its fiscal second-quarter 2021 results for the quarter ending June 2022. The Company reported an earnings-per-share (EPS) loss of (-$0.18), beating analyst estimates for (-$0.21) by $0.03. Revenues grew 8.6% year-over-year (YoY) to $297 million missing $299.05 million consensus analyst estimates.

The Company grew its $100,000 clients to 1,085 from 888 in the same year-ago period. Unity partnered with Microsoft to select Azure as its cloud partner to build a real-time 3D experience from the Unity engine. Unity CFO Luis Visoso commented,

“In Create we have momentum with customers in and outside of Games. Our Business outside of Games is growing even faster and now represents 40% of our total Create Solutions revenue, up from 25% in 2021.”

Lowering the Bar

Unity issued downside guidance for its Q3 2022 revenues to come in between $315 million to $335 million versus $346.25 million consensus analyst estimates with a non-GAAP operating margin between (-10%) to (-16%). For the full-year 2022, Unity expects revenues to range from $1.30 billion to $1.35 billion versus $1.36 billion consensus analyst estimates.

Unity Software Stock Chart

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