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Disney wants to become the happiest place in the metaverse

Published 11/10/2021, 08:39 PM
Updated 11/10/2021, 09:06 PM
© Reuters. FILE PHOTO: A smartphone with the "Disney" logo is seen on a keyboard in front of the words "Streaming service" in this picture illustration taken March 24, 2020. REUTERS/Dado Ruvic

By Dawn Chmielewski

(Reuters) - Mickey Mouse is poised to venture into the metaverse.

Walt Disney (NYSE:DIS) CEO Bob Chapek said the entertainment conglomerate is preparing to make the technological leap into a virtual reality world first imagined by science fiction writers.

It is a popular destination these days, ever since Facebook (NASDAQ:FB) CEO Mark Zuckerberg announced the future of his company would be devoted to creating a robust, three-dimensional environment where users’ digital avatars would work, hang out and pursue their hobbies.

Other big companies, including game-makers Roblox Corp and Epic Games, and software giant Microsoft Corp (NASDAQ:MSFT), are working on their own metaverses. Disney’s plan was notably devoid of specifics, beyond dropping a buzzword that has animated Silicon Valley.

Chapek told investors Wednesday that entering this new digital frontier is consistent with Disney’s long history of technological innovation, dating back nearly a century to Steamboat Willie, the first cartoon to feature synchronized sound.

“Our efforts to date are merely a prologue to a time when we'll be able to connect the physical and digital worlds even more closely, allowing for storytelling, without boundaries in our own Disney Metaverse,” Chapek said during Disney’s fourth-quarter earnings call.

In an interview with CNBC, Chapek said he envisions it as an extension of streaming video service Disney+ -- through the “three-dimensional canvass” he envisions for new types of storytelling.

Disney’s former executive vice president of digital, Tilak Mandadi, wrote on LinkedIn in 2020 about creating a theme park metaverse, where “physical and digital world converge” through wearable devices, smartphones and digital access points.

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Not all of Disney’s digital forays have had happy endings. Its online children’s social network, Club Penguin, shuttered in 2017, after 11 years. Its entry into social gaming, via its $563.2 million purchase of Playdom in 2010, resulted in a write-down. Its efforts to capitalize on the galloping popularity of short-form YouTube videos through a $500 million acquisition of Maker Studios in 2014, resulted in the operation being absorbed into other parts of the company.

Latest comments

Disney is societal cancer nowadays
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