A large part of the economy will always remain dependent on gamers. Whether it was parents throwing down $200 for a Nintendo Entertainment System back in the 1980s or millions enticed by freemium models, people around the world are drawn in by addictively fun games. Blockchain-based games like The Sandbox (TSB) are fulfilling these needs for a new generation of users, and Ethereum has been quick to capitalize on its success.
The first presale of TSB was in Dec. 2019, which sold more than 3000 pieces of LAND - virtual spaces in the game - in four hours. Sandbox announced the second presale on Feb. 16 sold 6,192 pieces, bringing in 800 ETH, or approximately 206,000 USD.
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