Get 40% Off
🚨 Volatile Markets? Find Hidden Gems for Serious Outperformance
Find Stocks Now

Roblox beats bookings estimates on higher in-game spending, shares jump

Published 11/08/2023, 08:07 AM
Updated 11/08/2023, 11:06 AM
© Reuters. A man photographs a Roblox banner displayed, to celebrate the company's IPO, on the front facade of the New York Stock Exchange (NYSE) in New York, U.S., March 10, 2021. REUTERS/Brendan McDermid/ File Photo

By Harshita Mary Varghese

(Reuters) -Roblox beat quarterly bookings estimates as in-game spending jumped and summer break drove more users to its online gaming platform for titles including "Adopt Me!" and "Murder Mystery 2", sending its shares over 17% higher on Wednesday.

The results are the latest sign that spending was holding up well on videogames in an uncertain economy, after Electronic Arts (NASDAQ:EA) raised its annual forecast last week.

Roblox said average daily active users surged 20% to 70.2 million in the September quarter, a period during which children typically engage more in gaming due to summer breaks at schools.

"Growth was particularly strong in western Europe and east Asia," finance chief Michael Guthrie said, noting the regions consist of older players that spend more on its platform.

"Those are wealthy countries, so they have a lot of purchasing power."

Net bookings, generated from in-game purchases of Roblox's virtual currency "Robux", came in at $839.5 million, beating estimates of $830.2 million, according to LSEG data.

The company, among the world's most popular gaming sites for children, has been trying to draw in older gamers and investing in advertising.

That helped drive a 20% jump in hours spent on its platform and a 14% rise in the number of average monthly unique paying users in the third quarter.

Roblox launched on Meta Platforms (NASDAQ:META)' Quest mixed reality headset in September and saw more than 2 million lifetime installs as of Oct. 31, the company said. It also recorded over 15 million downloads in October from Sony (NYSE:SONY)'s PlayStation devices after launching in the previous month.

3rd party Ad. Not an offer or recommendation by Investing.com. See disclosure here or remove ads .

The company posted a net loss of $277.2 million for the quarter ended Sept. 30, compared with a loss of $297.8 million a year earlier.

In February next year, Roblox will reveal its forecasts for full-year 2024 and the first quarter, it said.

Latest comments

Risk Disclosure: Trading in financial instruments and/or cryptocurrencies involves high risks including the risk of losing some, or all, of your investment amount, and may not be suitable for all investors. Prices of cryptocurrencies are extremely volatile and may be affected by external factors such as financial, regulatory or political events. Trading on margin increases the financial risks.
Before deciding to trade in financial instrument or cryptocurrencies you should be fully informed of the risks and costs associated with trading the financial markets, carefully consider your investment objectives, level of experience, and risk appetite, and seek professional advice where needed.
Fusion Media would like to remind you that the data contained in this website is not necessarily real-time nor accurate. The data and prices on the website are not necessarily provided by any market or exchange, but may be provided by market makers, and so prices may not be accurate and may differ from the actual price at any given market, meaning prices are indicative and not appropriate for trading purposes. Fusion Media and any provider of the data contained in this website will not accept liability for any loss or damage as a result of your trading, or your reliance on the information contained within this website.
It is prohibited to use, store, reproduce, display, modify, transmit or distribute the data contained in this website without the explicit prior written permission of Fusion Media and/or the data provider. All intellectual property rights are reserved by the providers and/or the exchange providing the data contained in this website.
Fusion Media may be compensated by the advertisers that appear on the website, based on your interaction with the advertisements or advertisers.
© 2007-2024 - Fusion Media Limited. All Rights Reserved.